Vault, in the context of First-Person Shooter (FPS) video games, refers to a movement mechanic that allows a player’s character to climb over, or “vault” over, obstacles in the game environment. This could include walls, fences, barriers, or other objects that are typically lower than the character’s height.
Vaulting is often used to navigate complex terrains, escape from enemies, or reach strategic vantage points. It adds a layer of realism to the game, as it mimics the natural human ability to climb over obstacles.
The vaulting mechanic varies from game to game. In some games, vaulting may be automatic when you approach an obstacle at a run or walk. In others, you may need to press a specific button to initiate the vault. Some games may also incorporate a stamina system, where the ability to vault is dependent on the character’s current stamina or energy level.
In tactical and strategic FPS games, vaulting can be a crucial part of gameplay. It can be used to surprise enemies, evade attacks, or access hidden areas. However, it’s important to note that while vaulting, players may be unable to use their weapons or defend themselves, making them vulnerable to attacks. Therefore, knowing when and where to vault can be a key element in game strategy.