A cover system in FPS (First-Person Shooter) video games refers to a game mechanic that allows players to strategically use the environment to protect themselves from enemy attacks. This could involve hiding behind walls, barriers, or other objects in the game environment to avoid being hit by enemy fire.
In games with a cover system, players can often peek out from behind their cover to shoot at enemies, then quickly retreat back to safety. This adds a layer of strategy to the gameplay, as players must decide when to take cover, when to attack, and when to move to a new cover spot.
The cover system can vary greatly between different games. In some games, the cover system is automatic, meaning the character will automatically take cover when they approach suitable objects in the environment. In other games, the player must manually command the character to take cover.
The cover system enhances the realism and tactical depth of FPS games, making them more challenging and immersive. It encourages players to think tactically, plan their movements carefully, and consider their surroundings in order to survive.