AoE, or Area of Effect, is a term commonly used in FPS (First-Person Shooter) video games to describe the effect of a weapon, ability, or item that impacts a specific area rather than a single target. This area can be a circle, a cone, a line, or any other shape, depending on the game mechanics.
For example, a grenade in an FPS game has an AoE damage effect. When it explodes, it doesn’t just harm a single enemy; instead, it deals damage to all enemies within a certain radius of the explosion. Similarly, a healing ability might have an AoE effect, restoring health to all allies within a certain range.
The size of the AoE and the extent of its effects can vary greatly depending on the specific game and the weapon or ability being used. Understanding and effectively using AoE can be a key strategic element in FPS games, as it allows players to impact multiple targets at once.